ABOUT ME

I build software across web, mobile, desktop, and games. But I've learned that great code alone isn't enough - you need people to actually find and use what you build. That's where SEO thinking comes in.

MY APPROACH

Building software that works and gets found. From clean code to SEO-friendly architecture, here's how I approach development.

FRESH CONTENT, BETTER RANKINGS

Google rewards active sites. When I build your app, I think about keeping it fresh - regular updates, new content, blog posts that target what your audience is searching for. It's not just about the launch; it's about staying visible. More indexed pages means more opportunities to rank, and more chances someone finds you when they need what you offer.

BUILD ONCE, REACH EVERYWHERE

I write code that works across web, mobile, and desktop. One codebase, multiple platforms. But I also think about discoverability - making sure your app shows up whether someone searches on their phone, tablet, or desktop. Consistent experience, maximum reach.

LONG-TAIL KEYWORDS THAT ACTUALLY MATCH

Your audience is already searching for specific things. Instead of fighting for generic terms, I help you target those long-tail keywords - the exact phrases people type when they need what you've built. Better match, better rankings, better users.

INTERNAL LINKING THAT MAKES SENSE

Good internal linking isn't just about navigation. It helps search engines understand your site structure and keeps users exploring. I build apps with SEO-friendly architecture - links that make sense to both Google and your users, helping them discover more of what you offer.

CONTENT WORTH SHARING

Great blogs and documentation don't just inform - they get shared. And shares turn into backlinks. Those backlinks? They're gold for SEO. When I build features or write docs, I think about what's worth linking to. That's how you build authority.

MEASURE WHAT MATTERS

I track the things that actually move the needle: Are people finding you? Are they staying? Are they coming back? More indexed pages means more visibility, and that visibility should convert. I build with analytics in mind, so you know what's working.

SKILLS & EXPERTISE

My technical toolkit spans across frontend, backend, and specialized tools, enabling me to build complete solutions from concept to deployment.

FRONTEND

ReactReact NativeTypeScriptAngularJavaScript

BACKEND

Node.jsNestJSSpring BootPostgreSQLMongoDBgRPCREST APIs

OTHER SKILLS

PythonUnity/C#Machine LearningGit

EXPERIENCE

From student internships to leading cross-platform development, my journey reflects continuous growth and diverse technical challenges across multiple industries.

Software Engineer

2024 - Present
brigit.dev

Developed cross-platform solutions across edtech, medtech, and location-based services using React, React Native, and NestJS. Integrated real-time features and geolocation tracking via Google Maps APIs. Collaborated in agile sprints to deliver impactful features that improved product quality, user retention, and operational efficiency.

ReactReact NativeNestJSGoogle Maps API

Frontend Developer

2022 - 2023
Infinitydev

Built gamified web and mobile applications using React and React Native for event-based platforms. Implemented personalized user journeys based on voting behaviors, improving engagement and shared experiences. Focused on clean UI/UX and modular architecture for scalability.

ReactReact NativeTypeScript

Student Intern

2021 - 2022
Holistic Digital Solutions

Delivered full-stack features across e-commerce and law-tech platforms using React, Angular, and Spring Boot. Contributed to task tracking, legal workflows, and streamlined client communication. Gained experience in REST APIs and form-driven applications.

ReactAngularSpring BootREST APIs

Game Developer

2020 - 2021
Self-Employed

Developed 2D and 3D games using Unity and C# for mobile and desktop platforms. Focused on gameplay mechanics, UI/UX design, and game logic. Gained experience in game development and collaboration with other developers and designers.

UnityC#Game Development

Student Intern

2019
Marble IT

Participated in Unity-based game development, focusing on gameplay mechanics, UI flow, and game logic using C#. Built interactive gaming experiences with emphasis on player engagement.

UnityC#Game Development

Student Intern

2019
RT-RK

Built a Python application for real-time visualization and analysis of simulated car engine data. Focused on data streaming, diagnostic metrics, and interface clarity for technical users.

PythonData VisualizationReal-time Systems