PROJECTS
Here's a collection of projects I've worked on, showcasing my skills in full-stack development, design, and problem-solving.
Educational Platform
Comprehensive learning management system with role-based access control, content management, and gamified user experience featuring XP, achievements, and analytics dashboards.
Blood Donation Center
Full-stack platform for managing appointments and donor data with clean workflows for administrators and improved user scheduling.
Appointment Manager
Microservice-based system for real-time appointment handling with focus on backend messaging performance and frontend responsiveness.
Trading Manager
Dashboard for analyzing stock market data with custom charts and real-time data updates for portfolio tracking.
Sustainability Tracker
Mobile app encouraging eco-friendly transportation habits through geolocation tracking, reward mechanisms, and gamified experience with streaks, levels, and achievements.
Assistive Healthcare App
Dual-platform solution for healthcare workers and patients with task scheduling, guided instructions, and accessibility-focused mobile UI for improved patient adherence.
Spotbuddy
Cross-platform venue discovery app with advanced filtering, secure authentication, and responsive dark/light themes built with React Native and Expo.
Pattern Recognition
Image classification models using SVM, Random Forest, and Naive Bayes to classify vectorized images with normalization and feature scaling.
Emotion Detection with CNNs
Image-based facial emotion classifier using custom data and CNNs, trained on 7 emotional classes with real-time image input.
Air Quality Prediction
PM2.5 pollution level prediction using regression models and KNN classification with feature engineering and categorical encoding.
Camera Toggle Utility
Lightweight desktop app for enabling/disabling webcam from system tray, emphasizing privacy and accessibility.
City Generator
Procedurally generated urban layouts using Perlin noise for terrain and building distribution in Unity.
Darkin
Endless runner platformer heavily inspired by Banana Kong and Jetpack Joyride, featuring engaging gameplay mechanics and polished UI/UX design.
Dragon Arena
2D space shooter with wave-based combat, upgradeable weapons, ad logic, and dynamic difficulty system.