Industry
Content Tools
Social graphics are often rebuilt from the previous campaign. That works until a font changes, a paragraph gets longer, or someone exports the wrong dimensions.
I built a cross-platform editor where content, brand rules, templates, and generated output have clear responsibilities.
A cross-platform editor that turns structured content and brand rules into repeatable carousel, post, and highlight graphics.
Industry
Content Tools
Services
Key Deliverables
Platform Type
Desktop Tool
Tech Stack
A reusable graphics tool has to preserve the design without locking every project into the same layout. It also needs to keep text readable over different colors and images.
Preview and export cannot follow separate paths. If they do, the approved design and final file eventually drift apart.
Structured content feeds a deterministic plan. Brand configuration controls type and color, while templates control composition. A browser-based canvas renders the design and Playwright exports it at the required dimensions.
Readability checks report contrast and fit problems instead of hiding them.
The editor supports carousels, feed posts, and highlight covers. Users can edit content, choose a template, preview changes, and export final graphics from the same workspace.
Project-level overrides keep one campaign's changes away from shared templates.
preserving readable contrast across colors and photographs
keeping output repeatable across desktop systems
supporting visual variety without duplicating the rendering pipeline
The result is a repeatable content production tool that shortens routine design work while keeping layout, typography, and export quality under control.
The useful automation is the part nobody should have to redo. Creative direction stays editable, while rendering and quality checks stay consistent.